Keep in mind that this is a
prototype PvP system that is implemented
in Korea. This is just information about the system so you have somewhat of an understanding of what their goals are for PvP.

Capture the Flowerpot
Dont let your pot get stolen!Rules and GoalsThere are two teams, Red and Blue. Each team has a different starting point on the map as well as a different placement of the Flowerpot(Flag). To score, you have to grab the oppenents Flowerpot and bring it to your own Flowerpot. Scoring the most within the time limit will allow your team to win the game.
BalancingAll stats, equipment and weapons will be set according to the PvP System. As an example, all skills and effects will be set according to the type of PvP. Sub-weapons and potions are placed in treasure chests around the map for players to find.
RewardsYou will recieve Piglet Tokens (Token of Enjoyment) for every match. Winners and losers will recieve tokens.
Future Content and ProgressionThe future content will include
more balancing systems, more rewards and more diverse PvP modes and maps. There will be a
guild ranking PvP system to allow competition between guilds. This is only a start,
more creative updates will come into play as they are going to try to
"go the extra mile and surprise and amaze our players."
(Item Box that gave equipment.)Keep in mind that this is a prototype version. This is just a peek into the testing of their PvP system and where they plan to go with it.
Credit goes to Dice from VindictusHQ forums. (original post)_________________
IGN Aikuza (Lann), Akizuki (Fiona)